I've begun to notice something in my gaming life; misery loves company.
I know what your thinking, “that's an old saying Steve so what are you talking about?” If you give me a few minutes of your time I'll try and explain it.
As a child of the American 70's and 80's I grew up with the likes of Parker Brothers, Milton Bradley, Avalon Hill, and in later years Nintendo. Most of the board games I played were player vs. player. The only exceptions would be role playing games but even when I played those games I more often than not ran the games as opposed to being a player in them. For all practical purposes I was always playing single player against the game (in the case of video games) or against a group of others (board and RPG games.)
In recent years more cooperative board games have appeared on the market and I've tried a few. It can often be hard to get a group of players together once you advance in years and move into family life. Yes, you have your family to play games with but you can only play so many games with children before your head explodes!
For me the only real outlet for group gaming has been video games. It is also an outlet that has only recently moved me into the world of cooperative group gaming. Whether it be an FPS or a rhythm game I have found that as fun as these games are when you play them solo the fun factor increases exponentially with each additional player.
Let's take the Rock Band franchise for example. I can do a pretty decent job playing the game on medium difficulty by myself but it's not really fun to play it solo. It is much more fun to have a group of friends (or in my case kids) over and jam out as a band, switching instruments between songs. Even though I can't carry a note in a bucket I still have fun making noise into a microphone while the others jam out on their instruments. It doesn't matter whether we five star the song or barely squeak by, as long as we live or die together we all have fun. Yes, even when we lose we still have fun.
Which brings me to the world of FPS gaming, something I do with my older (though still not as old as me) friends. Last night I got a chance to play Borderlands in co-op mode with a friend of mine who lives several states away. We had our crappy 360 wired headsets on (why most the wireless one be so expensive?) and we were chatting back and forth as we played.
Now I have some friends who play the more realistic war themed FPS games but I never noticed them having a lot of fun. What I would notice is a whole bunch of yelling, screaming and passing the blame around after a mission would start to go wrong. Because this was my main exposure to the genre my interest in it was always lukewarm at best. It all changed last night.
We started off on the wrong foot when both of us chose the same character to play as. Having two skinny guys running around with sniper rifles did not make for a very balanced game. While we were very good at killing things long range we were not so good at killing things at close range. I'm not sure how often we died or how many times each of us died but we re-spawned a lot.
This is when I had my little epiphany. When you play a group game against the game (as opposed to other people) it's not that stressful. Neither one of us were complaining about the other player's complete lack of tactics or ability to coordinate attacks. In fact just the opposite was true. As we were getting our asses handed to us by a guy with a bunch of bones on his head we were laughing and cracking jokes. When one of us would go too far ahead and then come charging right back followed by a pack of angry critters there was no name calling or other abusive behavior. Even when healing packs would appear on screen both of us would quickly look at our health bars and quickly decide on who needed it most. Due to the shared XP system of Borderlands neither one of us complained when the other would steal our kill. Well, except for one time when one of us was trying to kill someone for a Second Wind and other did him in but, we don't talk about that anymore.
My point is that it was not just our shared victory that kept us playing but also our shared misery. No one wants to feel like a third wheel and because our skill levels were very close neither one of us felt that way. When one of us died the other was soon to follow.
It was this simple reality that made our game fun. We were losing miserably but we were losing together. Neither one of us was dragging the other down just as neither one of us was consistently saving the other.
It is this shared misery that is often missing from many games. Nothing is worse than going to your friends to ask them about a boss battle only to have them tell you it was a cakewalk and that there must be something wrong with you if you can't defeat the bad guy. When you play single player it is you against the game. When you play co-op it is us against the game and for some reason when you lose as a group it doesn't sting nearly as bad as when you lose on your own.










Halo 2 is a perfect example of this kind of team or single player difference..
When you play with your friends at home, there’s nothing to worry about – you’re playing, you’re winning, you’re losing and it doesn’t matter because everyone gets a laugh and we all like to see others mess up too.
Take it online and this is a different story, the angry side of everyone comes out and nothing but abusive language and immature rage issues pour out of all of us and we end up complaining constantly when we were just legitimately caught off guard.
Happens to the best of us – no one likes to be able to confirm that ‘sometimes’ they suck.
You are right. It’s one thing to lose to a game. It is something entirely different to lose to other people.
Once you decide you are going to leave, why not enjoy your life? Why stay miserable for one more second? It’s not like most people can literally just walk out any moment they want.
I totally know what you mean. It sucks losing a 1 player game by yourself, but if you’re losing together with someone you can laugh at your failure. The problem is that a lot of multiplayer games get too competitive. That’s when it becomes more stressful when you don’t win.
I couldn’t agree more with you. I really enjoy multiplayer games but some geeks are sometimes just too competetive… the game then just sucks.
You raise a number of good points. Group gaming provides an opportunity for camaraderie and group interaction while enjoying a video game together. It’s been interesting to see how the Wii is focusing on the group gaming market, for example, with its sports games.
Group gaming rox! Games would be extremely dull if there was no multiplayer. Especially when it comes to the sports games.
A large company loves my new invention and wants to start manufacturing it. i have the patent . ?
Virtual Hogwarts: say what?;)
I completely agree with you ppl. I think that if it wasn’t for the multiplayer modes I wouldn’t play any games at all:P
I miss some old games. FPS is now looking as good as never before, and surely will look even better but still I miss that spirit of competition I felt few years ago.
I have always liked multiplayer games more than single player. If I’m playing on my own, I end up getting bored quickly, especially if the game gets difficult. When you’re playing video games with friends they are so much more enjoyable. I have found memories of countless hours spent playing 4 player nintendo64 games back in the day.
Its, funny all of the group work from my business classes in college come back to skills playing with others. Now Video games can teach us what I had to go get a MBA for. Ironic huh?
Games would be extremely dull if there was no multiplayer. Especially when it comes to the sports games.
that’s just unfortunate
Many of the hospitals are relativly free, and run by the state. And the ones that aren’t, usually insurance pays for. And the majority of adults commited in them are not wealthy. And as I said, I find it hard to believe your friend was in there because he was gay, because if that is the case the doctors put there carrears at risk, and doctors generally enough about people to put there carrears at risk.
Group gaming rox! Games would be extremely dull if there was no multiplayer. Its, funny all of the group work from my business classes in college come back to skills playing with others. Thanks so much
Do misery really loves company? what do that means(in your own words) Do you believe that how you feel, you ?
Haha, I knew you were talking about Borderlands. Yes, co-op gaming might be one of the best things that came out of gaming stuff lately. Left 4 Dead demonstrated that, Borderlands confirmed. I wonder what will happen next…
It’s just a popular phrase. I think it’s a good point since today’s games are getting more and more multiplayer oriented and artificial intelligence is sometimes not a substitute for real human interaction.
Till then,
Jean
Welcome to the World of Survival Horror. All Flesh Must Be Eaten is a role playing game based in a world where Zombies walk among us.
Hey…
Nice post1! but i think you should add some pics in your post, in this way they will become more attractive.
thanks and keep writing.
Thanks sucks….why not multi-players..
The most stressful kind of playing is competitive playing, whenever you are playing against real people whether it be for a team, or something it does get stressful, especially the higher you climb the ladder. It sometimes even takes the fun aspect out of it. I experienced this in a team that I used to play on, we started out at the bottom division, but we progressed as a team and got better, and wound up being in the best division, but eventually… it became more bout winning then friendships… so yeah… it just got stressful.
multiplayer is a must, expecially if your into sports games, i have forza motorsport3 and its soo much fun when i play multiplayer!
hmmm I feel you dude, back then it was hard times for us… I hat monopoly if you think you don’t, you do!
This is the part where Satan was banished from heaven and he wants to start another war with God. I don’t understand how this proverb really applies though..
So, does he want to sit in hell and watch happy innocent people living in a joy that he will never know? Think about how many cases there are in your own experience, of people in some degraded state who have to drag other people down to their own level..
I do like all games…the passed and the present.
Even do I do agree that are some weird ones out there..
so, what happened…?
In the last lines of the part of Paradise Lost where they talk about Satan and Hell, how does the proverb misery loves company apply? In what ways is this evident throughout this portion?
I agree, the enjoyment of co-operative gameplay is quite high. Some of these newer games are so immersive by themselves, having real humans playing on your side really completes the experience.
Same goes to me. I wouldn’t play any game at all if it wasn’t for the multiplayer modes.